Puzzles and games

  • Play poker like the pros : the greatest poker player in the world today reveals his million-dollar-winning strategies to the most popular tournament, home, and online games

    Creator

    Hellmuth, Phil

    Abstract

    Hellmuth begins by laying out the rules and set-up of each game and then moves on to easy-to-follow basic and advanced strategies. He teaches exactly which hands to play, when to bluff, when to raise, and when to fold. In addition Hellmuth provides techniques for reading other players and staying cool under pressure. There are also special chapters on how to beat online poker games and an inside look at tournament play.

    Audience
    Adult**
    Publisher (Source)

    [New York]

    Harper Audio

    Not specified
  • Molly's game : high stakes, Hollywood's elite, hotshot bankers, my life in the world of underground poker

    Creator

    Bloom, Molly

    Abstract

    Her Place at the Table. When Molly Bloom was a little girl growing up in a small Colorado town, she watched her brothers win medals, ace tests, and receive high praise from everyone they met. Molly wanted nothing more than to bask in that glow a little herself, so she pushed herself too--as a student, as an athlete. She was successful but felt like she was always coming from behind. She wanted to break free, to find a life without rules and limits, a life where she didn't have to measure up to anyone or anything--where she could become whatever she wanted.

    Audience
    Adult**
    Publisher (Source)

    [Ashland, Or.]

    Blackstone Audio, Inc.

    Not specified
  • Making up your own mind : thinking effectively through creative puzzle-solving

    Creator

    Burger, Edward B.

    Abstract

    How you can become better at solving real-world problems by learning creative puzzle-solving skills. We solve countless problems--big and small--every day. With so much practice, why do we often have trouble making simple decisions--much less arriving at optimal solutions to important questions? Are we doomed to this muddle--or is there a practical way to learn to think more effectively and creatively?

    Audience
    Adult**
    Publisher (Source)

    [Princeton]

    Princeton University Press

    Not specified
  • Games for your mind : the history and future of logic puzzles

    Creator

    Rosenhouse, Jason

    Abstract

    Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. In this informative and entertaining book, Jason Rosenhouse begins by introducing listeners to logic and logic puzzles and goes on to reveal the rich history of these puzzles.

    Audience
    Adult**
    Publisher (Source)

    [Place of publication not identified]

    Tantor Audio

    Not specified
  • Cubed : the puzzle of us all

    Creator

    Rubik, Ernő

    Abstract

    The first book by the reclusive inventor of the world's most iconic puzzle: THE RUBIK'S CUBE. Erno Rubik inspires us with what he's learned in a lifetime of creating, curiosity, and discovery. ERNO RUBIK was a child when he first became obsessed with puzzles of all kinds. "Puzzles," he writes, "bring out important qualities in each of us: concentration, curiosity, a sense of play, the eagerness to discover a solution." To Rubik, puzzles aren't just games--they're creativity machines.

    Audience
    Adult**
    Publisher (Source)

    [New York]

    Macmillan Audio

    Not specified
  • Console wars : Sega, Nintendo, and the battle that defined a generation

    Creator

    Harris, Blake J.

    Abstract

    A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the videogame industry--in development as a feature film from Sony PicturesIn 1990, Nintendo had a virtual monopoly on the videogame industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities ...

    Audience
    Adult**
    Publisher (Source)

    New York

    Harper Audio

    Not specified
  • David Copperfield's history of magic

    Creator

    Copperfield, David

    Abstract

    An illustrated, illuminating insight into the world of illusion from the world's greatest and most successful magician, capturing its audacious and inventive practitioners, and showcasing the art form's most famous artifacts housed at David Copperfield's secret museum. In this personal journey through a unique performing art, David Copperfield profiles some of the world's most groundbreaking magicians.

    Audience
    Adult**
    Publisher (Source)

    New York

    Simon & Schuster Audio

    Not specified
  • Le grand livre de Fortnite : Le guide ultime et non officiel de Fortnite Battle Royale

    Creator

    Stoquart Amériques inc.

    Triumph Books

    Abstract

    Deviens maître du jeu! Fortnite Battle Royale, qui combine l'énergie brute des jeux de tir traditionnels et la créativité des jeux de construction, a pris le monde d'assaut. Avec plus de 50 millions de joueurs, la compétition est féroce et la stratégie est essentielle. En effet, dès que vous sautez du bus de combat, il n'y a plus qu'un seul but: survivre. Le grand livre de Fortnite offre tous les conseils et astuces nécessaires pour dominer les affrontements, peu importe la plateforme sur laquelle vous jouez.

    Publisher (Source)

    [S.l.]

    Éditions Chouette (1987) inc.

    Not specified
  • Information please. Volume 1

    Creator

    Radio Archives

    Abstract

    Volume 1 of Information Please! Quiz shows had been a radio staple since the early 1930s but, in the spring of 1938, producer Dan Golenpaul had a fresh idea: why not allow the much-quizzed listeners to ask questions of the experts? This simple concept became the basis for "Information Please," a long-running and winning series that brought wit, style, and good-natured bantering into the homes of America for over a decade. Featuring host Clifton Fadiman, announcer Milton Cross, and a regular group of panelists that included Franklin P.

    Audience
    Adult**
    Publisher (Source)

    [United States]

    Radio Archives, LLC

    Not specified